Age/Gender: 14, Male
Location: Australia
Job: Student
I want your clothes
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 500 / 550
Exp. Rank #: 77,040
Voting Pow.: 4.94 votes
BBS Posts: 88 (0.07 per day)
Flash Reviews: 121
Music Reviews: 9
Trophies: 0
Stickers: 0
All Flash Reviews
121 Reviews | 19 w/ Responses
It simply isn't good enough to be elidgible for the big bad portal. Although this is an incredible piece of illustrations, it just wont survive for long.
You need to put more into your submissions, make it long enough, and good enough, so it has a chance (even if it be a small one) to appear on the front page. Because anything could stimulate tom's brain.
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I'd be lying if i said i wasn't impressed! This game is GREAT! The graphics of the rider are nice and real, and the backgrounds and atmosphere were greatly constructed. You've taken things like this to a new level, as far as i'm concerned!
Cheers all round for me!
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That was pretty groundbreaking for me.
The animation was first off no doubt exceptional, and the shades and realism of the people and their shadows was great. You really captured the real life movement of hair blowing in the wind.
As far as i'm concerned i wouldn't be suprised if this got a wonderful score.
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Great game, brother!
It was fun, interesting, and very subtle with it's story; which in a sense gave it a very realistic but creepy feel. The use of scripts was phenomenal, and i'm very glad you took the time to fully finish this piece of art.
Speaking of which; the art was AMAZING! From each upfront sketch to background blurs; it was a pure thumbs up.
Great work, and cheers all round.
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That was a great concept reborn, and improved dramatically!
The spam filter was a bit of a patience eater, but it had its cause in a good way.
There was also the variety of chatrooms; which i thought seemed like a bit of a gamble, but thus, you pulled it off.
Great use of AS3, and your mind shouldn't go to waste. I look forward to seeing you grow out of habit of releasing new chatrooms each month. This one seems like a keeper, and lets pray something doesn't go wrong.
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I don't quite understand why people are being so critical. It's a very well scripted game. Think about it; it detects whether you slide kill them, whether you splat 2 or more, and then gives a well introduced comment and font. Also the way that tire tracks follow you the whole way round is well done too.
The graphics were superb, great detail, great house placement and the ability to interact with various objects around the place was a great feature aswell.
Now; Bonethugz101 commented that it had a bad story.
Your a fool, and you barely deserve a right to have a life. Instead of taking it so litterally, look at it as a simple splatterfest of a game that had a storyline made up on the spot.
It was a joke.
If you were too much of a silly boy to realise that, I emphasise your limits of feelings.
This was a well constructed flash game, and I believe it has got more than enough potential in it.
And when you run out of time in the kill mode, it had an improved SNES feeling towards it. This was a great feature.
Now from the start of the game, to the end, I did find the handeling of the vehicle was very wack, but it didn't put me off; it just encouraged me to find more about the game, and how to play it well. It also offered a fine full on version of difficulty, which was definatly a thumbs up from me.
The game had it's ups and downs. But it's an extraordinary piece of artwork. And shouldn't be understated over any circumstances.
Making flash games is difficult.
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Great linking between jerry's events and hers, it made the movie even better to watch.
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Once again your endless songs got me dancin again.
And to inuyasha2600, its a loop, it doesn't end...
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Lolbeans to your lines! Fave ones as followed.
"I'm gonna go delete your emails"
"Without you it'd just be a site with hentai!"
"I'm gonna go look at fat anime chicks!"
"Your now as cool as Luis! *Cough Splutter*"
Also fine choices for the awards, i havent seen the "Chuck norris" whatever, but i will soon. Also, with the game winner, i'd like to argue that Mastermind WC was my main thought on what'd win, because i simply put that FPA2 was a sidescroller, a particular type of gaming constantly released. One thing that held it together was obviously the amazing actionscript used, and contributions from various famous authors. Where-as MMWC was an all-new style of flash game (emphasise on the flash). It was big, bad, and it was near to impossible to finish. With many different aspects of goons and bases to unlock, it takes well over an hour to complete. FPA2 had awards, and unlockables too, no doubt, but to finish, took a much shorter period of time. This also gave it the replayability MMWC lacked, once you finished it, you didnt wanna touch it for another 2 months. In that sense i suppose since they were judging on replayability it had it's benefits too win. But it was also judged upon originality (i think), and a sidescroller could only go so far.
I dunno where i was going with this, so yeah.
GG Tomu
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It was enjoyable, at least :P
Goodwork all. We had some alright entries, too.
Author's Response:
Thanks dude sorry you weren't co-ed yours was pretty funny.
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